Frog player character
Golem character
Crocodile character
Tileable texture showcase
Grass texture shown in game
Tutorial zone environment
Duckweed texture results
3D render

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Hello, I’m Johanna Liu

3D Generalist

Check out my portfolio
3D modeling project render View Project Frog player character View Character Crocodile character View Character Tileable texture showcase View Textures

About Me

Hi, I’m Johanna, a 3D Generalist with experience in character creation, environment art, texturing, shaders, animation, and real-time implementation.

During the development of Anchorbound: Into the Mire, I served as Art Director and contributed across the full art pipeline. My work included creating characters and environmental assets, developing materials and shaders, implementing assets, set dressing, and establishing the game’s overall visual direction.

I enjoy combining artistic creativity with technical problem-solving to build cohesive and engaging game worlds. I’m always looking to expand my skills, explore new workflows, and contribute wherever a project needs me most.

Portrait of Johanna Liu
Moss overlay texture artwork

Contact Information

Email: johanna.liuliang@gmail.com

LinkedIn: linkedin.com/in/johanna-liu-9266a83b4/

Artstation: artstation.com/johannaliuportfolio